Scratch 101: Creating "Simon" - a memory skill game

Hello and welcome to Scratch 101! In this lesson we will learn how to create a game named "Simon", which tests your memory capacity. To learn more about Simon, visit the wiki page here.

How to Play
Your screen will have 4 boxes. First a randomly generated pattern will be shown to you. When a box changes color, this means that it becomes a part of the sequence. Once the sequence is completed, you need to click the boxes in the order that they were presented to you. 


Finished Product:

Challenge:
Try to understand how the broadcasting and messaging occurs.


Graphical Setup:
The graphical template is located here:


Scripts:
Backdrop:
Sprite 1:
Sprite 2:
Sprite 3:
Sprite 4:
Common Mistakes:
Make sure that you type in the correct numbers!

Make sure that you have set all of your variables set correctly and applied properly!

Make sure that you have all of your broadcasts set correctly.


Remember:
This program contains 4 variables, 1 for each of the blocks.


Tip: 
Right click and use the "Clean Up" tool to organize your scripts.


The completed version can be found here: https://scratch.mit.edu/projects/146701321/#player

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